Our Weekly Gaming Night
I just got done reading Joshua Newman’s Shock. I’m telling you,
I went over to Professor Curtis’ house tonight for our weekly gaming session. Right now it’s just the two of us, since a lot of our gaming community around here is mired in “traditional gaming”. I can’t believe I used to play that sort of thing, but I guess anything will sell to the masses if it’s “mainstream” enough.
Anyhow, I’m helping him playtest his game Limbo Fever, which is all about the choices contestants in a dance competition face; basically, it all comes down to the question “how low can you go?”. We’re also using it to explore some heavy personal stuff. There was a moment where my Venezuelan limbo king dealt with his alternative sexuality, which was really a powerful moment at our table. I didn’t see the game going that way, but the Professor threw it in there. That’s the great thing about our Forge and indie games—unlike some other systems I can think of that are extremely popular and have over 60% of the market share, we can introduce and explore different “themes” to our games any time we want!
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